Category Archives: Development

Disguised as birds, we go to another world for inspiration

We go to some strange places for inspiration. Making good-looking water on the iPhone is quite a challenge. Here, our artist Ed (crow), and I (raven) are looking at the sea in Second Life. SL’s own water is quite fancy … Continue reading

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Floe beta testing

We’re planning a beta release of our new iPhone game, Floe, on Friday, 2010-06-18. Would you like to join in and help us? You’ll just need to play the game and tell us what you think about it. In particular, … Continue reading

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